Critter Inspection Agency
Please read before playing.
You are an employee working for the CIA. That's right, the Critter Inspection Agency.
Take the role of a judge, jury and executioner when it comes to extraterrestrial lifeforms.
Incinerate non-compliant, dangerous critters.
Checks to perform:
- Scan with X-RAY machine
- Measure the Temperature
- Check for chemical reactions after injecting with the syringe
Which results are considered dangerous can be learnt by looking at the instruction posters.
Put the critters in the corresponding funnel.
After all critters have been processed, the next round will start and your timer resets.
Making wrong decisions will decrease your health and will eventually get you fired.
Good luck new employee.
Default controls:
- WASD to move
- E to pick up tools and critters
- Q to drop
- LMB to use tool
- Spacebar to jump
- R to restart (also captures the mouse again)
GWJ Wildcard used: Personalized Copy
Credits:
- Julius (P3ntest) - Project Lead, Programming, Level Design
- Edvin (Space Cheese) - Lead Programming
- Glascade - Critter Design, UI, Cover Art
- Pedrosca - Music, Sound Design
Tools and Assets used:
- Maaack's Game Template
- picoCAD 2
- Blender
- Krita
- Visual Studio Code
- Aseprite
- Google Fonts
| Status | Released |
| Platforms | HTML5 |
| Authors | Space Cheese, Glascade, Julius (P3ntest), Pedrosca |
| Genre | Simulation |
| Made with | Godot |
| Tags | 3D, Low-poly, No AI, Pixel Art, Sci-fi, Short, Singleplayer, Working Simulator |




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